Ire: A Prologue – Real-Time Cinematics with a Horror Edge
From the beginning, our cinematic team was integrated directly into the development pipeline. Working in real time with in-game assets, we ensured narrative and visual consistency as the game evolved. This seamless collaboration allowed for rapid iteration and a unified creative direction across both gameplay and cinematics.
M2 Animation partnered with ProbablyMonsters to create three cinematic sequences for Ire: A Prologue—a first-person horror experience inspired by 1980s cinema.
This project exemplifies the impact of real-time storytelling when cinematic and game teams collaborate from day one.
This wasn’t about post-production—it was about co-creation in real time.
Touch points
- FX & Lighting Integration
- Game IP
- Narrative Collaboration
- Real-Time Cinematics
- Unreal Engine Pipeline
Want To Know More About Us…
We Love Animation
Action speaks louder than words. No matter the screen size.
Our ability to deliver multiple services allows us to improve both scheduling and budgeting efficiencies. That way we can help clients create beautiful, effective campaigns and content for any screen.
Animation department over 250cool people
We amaze6250people worldwide every minute
We distribute14037master files each year