Warhammer: "Age of Sigmar"

Client
Games Workshop

Action-Packed Battles That Bring Warhammer to Life

This project was produced using M2 Animation’s real-time pipeline. This technology allows for rapid iteration and creative flexibility, enabling us to deliver breathtaking visuals with a streamlined production process. By leveraging real-time rendering, we could refine the look and feel of each shot as the story developed.

Warhammer: Age of Sigmar showcases the potential of our real-time workflows, where directors work directly in-engine during previsualization, choosing angles, lenses, and lighting in an environment that closely mirrors the final result. This iterative process allowed us to push the boundaries of animation and storytelling.

Explore Our Real-Time Showreel Page to See How We Use Technology to Support Storytelling

Real-Time Pipeline Unlocked Our Creative Freedom While Optimizing Efficiency and Flexibility

Touch points

  • Brand Activation
  • Digital Campaign
  • Fan Engagement
  • Game Promotion

See Similar Work

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Warhammer "Kill Team"
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Warhammer: "The New Edition"
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Warhammer: “The Horus Heresy”

Warhammer: “The Horus Heresy”

Want To Know More About Us…

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We Love Animation

Action speaks louder than words. No matter the screen size.

Our ability to deliver multiple services allows us to improve both scheduling and budgeting efficiencies. That way we can help clients create beautiful, effective campaigns and content for any screen.

  • Animation department over 250cool people

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